Welcome to Dynamite Town!
At the end of each day, each player gets shaken once for every vote on them. Getting shaken has different effects depending on your role.
Mafia players are rock, paper, or scissors, and they gain action points when shaken. Town players, on the other hand, are dynamite, and they die when shaken too much (from exploding).
There is no lynching. During the day, you vote to allocate resources or to kill off townies.
However, there’s no real advantage to killing townies. You might want to vote for townies just to avoid voting for enemy teams or your own team, in order to hide which team you yourself are on.
You cannot vote for yourself. You can vote for any player other than yourself.
If your vote is not cast at the end of the day, you are killed by a rampaging stapler.
When a player dies, everyone will be told their role and the cause of their death.
If you’re mafia, you need to hide your identity or you’ll get killed by the other mafia.
If you’re a townie, you need to hide your identity or die from absorbing votes. Hiding your identity also improves your chances of killing a mafia member, helping to end the game before you get blown up.
Rock is vulnerable to Paper.
Paper is vulnerable to Scissors.
Scissors is vulnerable to Rock.
Each mafia team will start with the same number of players as each other. If possible, the town will start with the same number of players as a mafia team, but if that is not possible, the town will start with 1, 2, or 3 more players than a mafia team.
Each mafia team has the same abilities. These teams only differ in function due to differing vulnerabilities.
You win when all members of the team vulnerable to your team have been eliminated.
Rock/Paper/Scissors Mafioso
Abilities
- Confrontation: Once per night, for 2 action points, you may confront one target player. If that player is vulnerable to you, they are killed. Otherwise, if that player is a Dynamite Townie, you are killed. (Yes, you will die in a confrontation with a townie. Dynamite Townies are tough.) Otherwise, if you are vulnerable to the target, you escape unaffected and without being noticed. (All confrontations occur simultaneously. If multiple effects would kill a player at the same time, each type of effect will be noted in their death reveal.)
You are the Rock Mafia, the most stable mafia of all.
You are the Scissors Mafia, the sharpest mafia of all.
You are the Paper Mafia, the most flexible mafia of all.
Dynamite Townie
You are a Dynamite Townie, the toughest of all townies. Instead of winning as a team, you win alone. Your only goal is to avoid dying at all costs. You can only die by getting too many votes too fast. You cannot be killed at night.
Abilities
- Toughness: You cannot be killed by any Confrontation.
- Volatility: At the end of each day, you gain 1 danger point for each vote on you. Then, if you have 3 or more danger points, you explode (so you die). Then, if you are alive, you lose 1 danger point.
You win if you survive until the end of the game. Your victory is independent of the victory of any other Dynamite Townie.